December 23, 2024

F1 24 Preview: Career, circuit improvements, and hands-on dynamic handling.

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Fans of Formula 1 have been treated to a new lease of high-octane excitement in the previous two races, as Lando Norris’s McLaren has put Max Verstappen and Red Bull’s certain victory in jeopardy. If Ferrari makes a positive progress, this season has the potential to be incredibly entertaining to watch. What else is enjoyable, you know? With F1 24 looking to be another huge step forward for their motorsports series, video games and Codemasters will be happy to capitalize on the entertainment value of the real sport.

Once more, Codemasters has promised to significantly alter the simulation and physics modeling of the game. Under the capitalized branding of Dynamic Handling—which was also used for the superb WRC last year—there are several new features, including enhanced aerodynamics modeling, a new suspension kinematic system that will more realistically depict how cars move under the tremendous aerodynamic loads.

The significance of the completely redesigned suspension model is hard to pin down, but stock it offers a more difficult drive than the F1 23 and seems snappier and more abrupt than the previous model. I was able to adjust the handling to a point where it felt responsive and comfortable, but there are many settings available to customize it to your own tastes.

In addition to handling, each track’s accuracy has been updated multiple times. The development team has paid special attention to fan favorites Silverstone and Spa-Francorchamps, as well as giving more time to more recent additions Losail and Jeddah. This has resulted in the addition of more detail to both the track’s individual elements and the surrounding environment. With the introduction of the vivid colors for the cut-off regions and track limitations, you can see this in Saudi Arabia, where it feels more authentic than before.

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